Senior Product designer in London

My virtual sketchbook

My virtual sketchbook from University

Digital currency #2

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The App generates a digital currency – Cycloin when the phone detects the user cycling and tracks the users cycling progress. For example, every 5 miles the user cycles a Cycloin is generated. Using the Cycloins they have generated they can redeem goods and services through the App which offers the user a code to purchase the product. My goal is to encourage and motivate more people to cycle.

App prototype: https://xd.adobe.com/view/3cacee86-e7f2-4c34-7e7e-4014a05f353d-4a9d/?fullscreen

Marketing website: https://maielamin.wixsite.com/cycloin

Why an App? Apps can use local data such as data from the health App integrated into iPhones and perform faster than loading a website on a phone. Now that I decided to create an App how am I going to encourage users to engage with the App frequently? With the marketing strategy of – FOMO: Fear Of Missing Out.  By creating deals that last a limited time

either a week or a month but if the user would like to redeem these offers before they expire they have touse the App frequently. How can I do this? By converting their physical activity into a digital currency to redeem these offers. Therefore, they see that instant gratification (unlike what they would see in the gym) of their exercise literally paying them off. How can I convince my friends to start cycling? Telling them how fun cycling is not making them cycle! What can I do? It’s clear that most people have their phones on them either on their fingers, palms or pockets. Therefore, I have to create something that can be accessed with a phone.

Solution: Create an Instagram or Facebook page and get as many followers. This may encourage peer pressure for them to join this cycling

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community and if it becomes popular I can show businesses which would encourage them to promote offers on our platform.

Problem: How can I be so sure that everyone who follows us a cyclist? I can’t keep asking them or send them a questionnaire because I would be bothering them and they wouldn’t want to join at all.

Solution: Create a website where people would have to create an account that can track their cycling.

Problem: It is unlikely that someone will leave the website on whilst they’re cycling and leave their data on the whole day? It’s unrealistic and drains their battery faster.

Challenges:

As an undergraduate student I don’t have as much time and money as I would like to, to execute this project to it’s fullest potential. Consequently, I am having to:

-Teach myself Swift as I don’t have the funds to hire a developer. Using github I managed to get the code for the functionality to make the calculations to generate the Cycloins which I coded after as well starting on the interface.

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– This has lead to a couple UI changes such as tracking progress screen and purchasing offers.

-Finding alternative methods to detecting cycling motion without using an algorithm

-Still figuring out how to form secure transactions

-Create a design that is suitable for visually-impaired people because by having text over some images or white text it makes it more difficult for them to comprehend the information on the screen.

-I want to make the App inclusive for everyone even if they have disabilities

To overcome these challenges I have to do more research. However, I felt that I couldn’t continue this project as I needed a better understanding of the subject.