Senior Product designer in London

My virtual sketchbook

My virtual sketchbook from University

Tipitap #2 Reflection

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Last year in learning about cryptocurrency and financial systems I made the game currency wars checkers  to inspire players to think critically about the financial market through the game’s mechanics. Knowing the role of the central bank the game revolved around it, learning about the importance of events in shaping our economy I put real-world events tactically on squares and introduced risk using a dice. It was an outcome that really mirrored my research and this year, through components of a game, I want to do the same teaching about a concept or area. Designing an interface that has meaning beyond it’s aesthetics, it serves a way of thinking because of number of layers it’s built upon (Galloway, 1974). I find this quite interesting because you start to realise the details and appreciate the work when looking into the process of something being designed or questioning the components made to build that design. In a recent exhibit called The Store X The Vinyl Factory presented immersive a/v exhibition Other Spaces with United Visual Artists at 180 The Strand there was an immersive laser installation of perspective drawings. Inspired by the works of Leon Battista Alberti, Leonardo Da Vinci and Albrecht Durer, artists who created these perspectives by projecting them into a space, creating different shapes and divisions within the room and transforming your sense of perspective.